Environment work I did for Yeah Us Games for Streetdog BMX! As Lead 3D Environment Artist on this project, I was tasked with creating seven stylized maps. I worked on the majority of the environment art processes, including creating shaders, level meshes, textures, props, and lighting. This project was especially meaningful to me as it was the first published game I'd contributed to as a 3D Environment Artist. I'm grateful to Adam Hunt for entrusting me with the environment creation and to the entire team who contributed to the game and helped build the environments for Streetdog BMX!