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Tokyo - Stylized Environment

This environment is created in Unreal Engine 5 and uses a fully modular setup and a fully dynamic lighting, Lumen.
I decided to create a fully modular setup since this is my least favorite method of creating an environment and I wanted to challenge myself with it. Surprisingly, this modular method is really fun and efficient when paired with the dynamic lighting, Lumen. I also used the vibrant aesthetics of Tokyo as an inspiration for this environment.
I also tried to be efficient as much as possible in terms of production, so I reused a lot of materials and meshes in this project. With a simple color variation of the same material and the same meshes with just different placement and sizing enables me to create this whole scene.
Overall, I'm really happy with this personal project I made and I learned a lot of lessons from it, and I'm looking forward on what I can do next with the latest innovations in the game development programs out there.

(Note: The characters and text used in this project are not based in any existing real-life characters and are all made up.)

You can also purchase this environment in the Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/tokyo-stylized-environment

You can also follow me here for other 3D environment content:
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